Rep. Goldman and Rep. Moore Introduce Bipartisan Bill to Study Impacts of Gambling Addiction
This bill is in the early stages of the legislative process and is sitting with the House Committee on Energy and Commerce. The committee must review the bill before it can move forward, but no action has occurred since May 20, 2026. Most bills do not receive a committee vote, so this proposal is currently stalled.
This bill has support from both parties and addresses a growing public concern about sports betting. While it has a good start, it still needs to move through the committee process.
Scores run from -100 (strongly harmful) to +100 (strongly beneficial) for each group, combining impact, certainty, scope, and duration ratings of 1-5. How impact scoring works
Young people and students are particularly vulnerable to gambling harm through mobile apps, social gaming, and esports betting. The bill specifically calls for research into how video games, social media, in-app purchases, and virtual reality platforms contribute to gambling disorder, which could eventually lead to protections aimed at younger populations.
“examination of the implications of related technology mediated behavioral activities, including video games, social media, in-app purchases, and virtual reality platforms, on the prevalence, development, and progression of gambling disorder”
Referred to the House Committee on Energy and Commerce.
Introduced in House
The bill was officially filed and given a number. It now enters the legislative queue.
No votes, news coverage, or related bills recorded for this bill yet.
Document Type
Congressional Bill
Official Title
Gambling Disorder Health Study Act
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