Immersive Technology for the American Workforce Act of 2025
Job Training: Virtual Reality Grants for Community Colleges
Legislative Progress
Key Points
- This bill creates a new grant program through the Labor Department to help community colleges and technical schools use virtual reality (VR) and augmented reality (AR) to train workers.
- The program would provide $50 million each year from 2026 to 2035 to help schools build digital training tools for high-demand jobs in their local areas.
- The training is specifically designed to help veterans, people with disabilities, and workers in rural communities or industries that are losing jobs.
- Schools that receive the money must partner with local businesses to make sure students are learning the exact skills needed to get hired immediately after finishing the program.
- The Labor Department will study which VR training methods work best and share those successful strategies on a public website for other schools to follow.
Impact Analysis
Govbase has not yet run an impact analysis on this legislation.
Milestones
Committee on Health, Education, Labor, and Pensions. Hearings held.
Read twice and referred to the Committee on Health, Education, Labor, and Pensions.
Sent to a congressional committee for expert review. The committee decides whether this bill moves forward.
Introduced in Senate
The bill was officially filed and given a number. It now enters the legislative queue.
Votes
No votes have been recorded for this legislation yet.
News
No related news coverage found for this legislation yet.
Source Information
Document Type
Congressional Bill
Official Title
Immersive Technology for the American Workforce Act of 2025
Data Sources
Sponsor
Cosponsors
(1)Analysis generated by AI. Always verify with official sources.